Match TD is a tower defense roguelike where match-3 isn't a side mechanic — it's how you fuel your towers. Match resources, place towers, survive the wave.   

Gameplay

- ๐ŸŽฏ Match-fueled economy - match wood, stone, iron, fire, ice to spawn towers and trigger effects

- ๐Ÿฐ 5 tower types with distinct attack patterns - ballista, cannon, rock thrower, frost wall, fire hole                                         

- ๐Ÿ”ฅ Elemental synergies - fire and ice towers buff neighbors via the Resonance system                                                           

- ๐ŸŒŠ 20+ wave runs with escalating goblin variants

- ๐Ÿ’Ž Chests, keys, and a meta-progression hub between runs      

 Status

  ๐Ÿšง In active development. Expect rough edges and frequent updates. Feedback is welcome - drop it in comments.                                    

Controls

- Mobile: tap to swap tiles, tap towers to view stats               

- Desktop: click + drag, hover for tooltips

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